
Who We Are
Good Gaming, Inc. is a publicly-traded interactive entertainment company leading the evolution of gaming from traditional gaming to the creation of digital playgrounds across a vast array of platforms. We enable a strong sense of community, place, and purpose. We are not merely an escape.
Good Gaming believes its communities and experiences will redefine the digital collectibles space and be pivotal in the transition and perception of ownership of digital goods.
What Makes Us Different
We pride ourselves on our ability to connect with our players and actively understand their needs and wants for future releases, giving our community a sense of ownership in the game space.
Good Gaming continues to find exciting and engaging ways to innovate across the interactive entertainment industry. As a brand and, most importantly, a community, our goal is to preserve a space for fun and collaborative games that ALL gamers can enjoy.

01.
Traditional &
Immersive Gaming
02.
Interactive Media
03.
Licensing &
Partnerships
04.
Digital Collectibles
Our Games
Games, Updates, and Challenges You Can Play Now!
Minecraft Server
Minecraft Prison Spring features a slew of highly creative changes and development centered around enhancing graphics, updated hardware, and breathtaking interactive gameplay elements.
Minecraft Prison players can integrate MicroBuddies™ characters while utilizing their all-new GOOTM system to receive their Minecraft in-game currency RC.
Lightspeed Obby on Roblox
Race against the clock as you jump, slide, and dodge your way through a multitude of obstacles that will test your abilities to their very core. As you progress through the levels, the challenges will become increasingly difficult, requiring lightning-fast reflexes and quick thinking to cross the finish line in record time. The Lightspeed Obby features:
- 200 levels of increasingly difficult obstacles
- 10 unique stage designs
- Competitive leaderboards
- Daily prize wheel and rewards!
Coming Soon...

Minecraft Prison Summer Update
Prison Summer is being remade from the ground up for the latest version of Minecraft. It represents our most significant Prison update in over six years. It features custom graphics, all new bosses made with professional modeling software, and brand new mechanics that fully leverage innovations made over more than half a decade of Minecraft development.
GMER NEWS
Executive Team

David B. Dorwart
Good Gaming Inc.
David B. Dorwart is the Co-Founder and Chairman of ViaOne Services, LLC, a company that provides wireless, operational and marketing services to more than a dozen U.S. companies. Since 2011, David has served as Chairman of Assist Wireless, LLC, and since 2010 has been both President and Chief Executive Officer of Brooklet Energy Distribution, LLC. In 2015, David was also elected Chairman of the National Lifeline Association (NaLA), a non-profit organization that supports initiatives to provide under-served Americans access to essential communication products and services.

David Sterling
Good Gaming Inc.
David Sterling is a highly creative, process-oriented, impact-driven entertainment industry executive with 25+ years of success devising data-based content acquisition, production, and marketing strategies. He has had verifiable success in developing and expanding innovative content products for live and on-demand streaming, cross-platform gaming, VR, AR, podcasting, and diverse lifestyle genres. Additionally, David has extensive leadership experience in the direct-to-consumer content development industry and understands content engagement beyond the numbers. He possesses an innate ability to drive content strategy utilizing search optimization, data analytics, and user engagement across multiple channels.

Jordan Axt
Good Gaming Inc.
Jordan Axt is a results-producing marketing professional with more than 19 years of experience developing marketing and branding strategies that effectively position companies’ values, programs, and services in the marketplace. Jordan is currently Vice President of Marketing and Public Relations at ViaOne Services where he develops all marketing and acquisition strategies for 14 consumer-facing brands. He was acknowledged in the book “Earning Success” by Bill Lisowski and John Mengelson and has been quoted by GD USA Magazine, eMarketer, and Multichannel Merchant Publications.

Domenic Fontana
Good Gaming Inc.
Domenic Fontana has extensive finance and accounting experience, acquired from more than a decade in the telecom industry. In 2013, he joined Assist Wireless and is now Senior Vice President of Finance for the company and ViaOne Services, LLC. Domenic has also held management-level finance positions at eCommerce Technology Business and Verizon. Most recently, he was elected Treasurer of the National Lifeline Association, a non-profit organization that supports initiatives to provide under-served Americans access to essential communication products and services.

JD Hilzendager
Good Gaming Inc.
JD accrued over 14 years operational experience before joining Good Gaming. JD’s extensive background allows him to expeditiously improve processes in sales, operations, logistics, compliance, systems, and reporting. JD received the AT&T Summit Award in 2015 and is a 3-time Verizon Wireless Winner’s Circle recipient.
SEC FILINGS
Form Type | Received | Period Ending | Size | Report |
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2023 10Q Q1 | May 15, 2023 | Mar 31, 2023 | 125KB | ![]() ![]() |
2022 10K | Apr 18, 2023 | Dec 31, 2022 | 49 KB | ![]() ![]() |
2022 10Q Q3 | Nov 16, 2022 | Sep 30, 2022 | 347 KB | ![]() ![]() |
2022 10Q Q2 | Aug 14, 2022 | Jun 30, 2022 | 277 KB | ![]() ![]() ![]() |
2022 10Q Q1 | May 15, 2022 | Mar 31, 2022 | 125KB | ![]() ![]() ![]() |
2021 10K | Apr 18, 2022 | Dec 31, 2021 | 49 KB | ![]() ![]() |
2021 10Q Q3 | Nov 16, 2021 | Sep 30, 2021 | 36 KB | ![]() ![]() ![]() |
2021 10Q Q2 | Aug 14, 2021 | Jun 30, 2021 | 277 KB | ![]() ![]() ![]() |
2021 10Q Q1 | May 15, 2021 | Mar 31, 2021 | 254 KB | ![]() ![]() ![]() |
2020 10K | Apr 1, 2020 | Dec 31, 2020 | 36 KB | ![]() ![]() ![]() |
2020 10Q Q3 | Nov 16, 2020 | Sep 30, 2020 | 36 KB | ![]() ![]() ![]() |
2020 10Q Q2 | Aug 14, 2020 | Jun 30, 2020 | 37.3 KB | ![]() ![]() ![]() |
2020 10Q Q1 | May 15, 2020 | Mar 31, 2020 | 117 KB | ![]() ![]() ![]() |
2019 10K | Mar 30, 2020 | Dec 31, 2019 | 194 KB | ![]() ![]() ![]() |
2019 10Q Q3 | Nov 14, 2019 | Sep 30, 2019 | 121 KB | ![]() ![]() ![]() |
2019 10Q Q2 | Aug 14, 2019 | Jun 30, 2019 | 122 KB | ![]() ![]() ![]() |
2019 10Q Q1 | May 15, 2019 | Mar 31, 2019 | 119 KB | ![]() ![]() ![]() |
2018 10K | April 1, 2019 | Dec 31, 2018 | 121 KB | ![]() ![]() ![]() |
10Q Q3 | Nov 16, 2018 | Sept 30, 2018 | 28.6 KB | ![]() ![]() ![]() |
10Q Q2 | Sept 26, 2018 | Jun 30, 2018 | 26.2 KB | ![]() ![]() ![]() |
8-K | Sep 25, 2018 | Oct 16, 2018 | 156 KB | ![]() ![]() |
10Q Q1 | May 14, 2018 | March 31, 2018 | 22.7 KB | ![]() |
10K | Apr 2, 2018 | Dec 31, 2017 | 79 KB | ![]() |
10K | Apr 2, 2018 | Dec 31, 2017 | 79 KB | ![]() |
10-Q | Nov 13, 2017 | Sep 30, 2017 | 321 KB | ![]() ![]() ![]() |
10Q Q2 | Oct 31, 2017 | Aug 18, 2017 | 56 KB | ![]() |
10-Q | Aug 18, 2017 | Jun 30, 2017 | 317 KB | ![]() ![]() ![]() |
10QA Q1 | Jul 31, 2017 | May 17, 2017 | 64 KB | ![]() |
10Q Q1 | Jul 30, 2017 | May 12, 2017 | 62 KB | ![]() |
SC 13G | Jul 12, 2017 | 48.7 KB | ![]() ![]() ![]() |
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8-K | Jul 6, 2017 | Jul 5, 2017 | 59.7 KB | ![]() ![]() ![]() |
8-K/A | May 25, 2017 | May 23, 2017 | 20.9 KB | ![]() ![]() ![]() |
8-K | May 25, 2017 | May 23, 2017 | 19.5 KB | ![]() ![]() ![]() |
10-Q/A | May 17, 2017 | Mar 31, 2017 | 8.4 MB | ![]() ![]() ![]() |
10-Q | May 12, 2017 | Mar 31, 2017 | 2.1 MB | ![]() ![]() ![]() |
10K | Apr 17, 2017 | Dec 31, 2016 | 69 KB | ![]() |
10-K | Apr 17, 2017 | Dec 31, 2016 | 3.2 MB | ![]() ![]() ![]() |
DEF 14C | Apr 11, 2017 | Apr 11, 2017 | 461.7 KB | ![]() ![]() ![]() |
NT 10-K | Mar 31, 2017 | Dec 31, 2016 | 32.3 KB | ![]() ![]() |
PRE 14C | Mar 10, 2017 | Feb 27, 2017 | 461.5 KB | ![]() ![]() ![]() |
8-K | Mar 2, 2017 | Feb 27, 2017 | 12.5 MB | ![]() ![]() ![]() |
SC 13D/A | Jan 11, 2017 | 86.3 KB | ![]() ![]() ![]() |
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10Q Q3 | Nov 21, 2016 | Sep 30, 2016 | 59 KB | ![]() |
10-Q | Nov 21, 2016 | Sept 30, 2016 | 2.1 MB | ![]() ![]() ![]() |
NT 10-Q/A | Nov 15, 2016 | Sept 30, 2016 | 32.4 KB | ![]() ![]() |
NT 10-Q | Nov 14, 2016 | Sept 30, 2016 | 32.3 KB | ![]() ![]() |
SC 13D/A | Sept 15, 2016 | 93.6 KB | ![]() ![]() ![]() |
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4 | Sept 14, 2016 | Mar 9, 2015 | 18.5 KB | ![]() ![]() ![]() |
4 | Sept 14, 2016 | Mar 9, 2015 | 16.1 KB | ![]() ![]() ![]() |
10Q Q2 | Aug 19, 2016 | Jun 30, 2016 | 58 KB | ![]() |
10-Q | Aug 19, 2016 | Jun 30, 2016 | 2.1 MB | ![]() ![]() ![]() |
NT 10-Q | Aug 15, 2016 | Aug 15, 2016 | 31.9 KB | ![]() ![]() |
8-K | Aug 15, 2016 | Aug 15, 2016 | 33.5 KB | ![]() ![]() ![]() |
10Q Q1 | Jun 06, 2016 | Mar 31, 2016 | 54 KB | ![]() |
10Q Q2 | May 04, 2016 | Jun 30, 2015 | 50 KB | ![]() |
10Q Q3 | May 04, 2016 | Sep 30, 2015 | 46 KB | ![]() |
10K | May 26, 2016 | Dec 31, 2015 | 62 KB | ![]() |